Mafia.org Help

# Patch Notes 2.9.0 ### Please report any errors via grievance or in General forum. > [!IMPORTANT] > Sept 22, 2026: **Combat system tuning changes deployed.** > [!IMPORTANT] > Sept 18 - New Bank Job enabled in test mode ## Updates * October 4, 2026: Hardening to prevent issues like last nights outage, and reduce recovery times if it does happen. Fixed an issue with bodyguard bribes. * October 1, 2026: Fixed an issue with HQ upgrades. Updated player actions in the Federal Bank Job's Roadblock phase. * September 30, 2026: More help article related changes. * September 28, 2026: Updated a bunch of help articles. * September 26, 2026: Dead characters should no longer receive Telegram notifications. * September 23, 2026: You can no longer invite a character less than 24 hours old. Re-ranking penalties, after losing rank, reduced. --- * September 22, 2026: **Combat system tuning changes deployed.** --- * September 19, 2026: Bank job tuning to allow more looting before triggering a shootout. --- * September 18, 2026: Enabled the **new** Bank Job for testing. More info [article:bankjob|New Bank Job]. --- * September 14, 2026: Economy balancing tweaks. Added new color schemes. * September 12, 2026: Orphaned street and black market store can now be found and looted. They will automatically be deleted after a period of time. * September 11, 2026: Made visual changes (inverse colored deck) to make disarming a trap look different than picking a lot and fixed a related timer issue. * September 11, 2026: Store shelf expansion and reprice (1,2,3,4,5...). Street store max out at 10 shelves now. Additional shelves granted and partial refunds processed. * September 10, 2026: You can now filter your inventory. The filters are applied per feature, so for example the filters on the Graft > Inventory page are separate from the filters on the Pawn page. All the containers are now sorted by item type, and HQ storage is filterable. Smaller container such as Stashes and Stores are not. * September 8, 2026: Private stable "Last Activity" cleanup. Future races are now marked with a *. You should see less tips about g-man kills. * September 7, 2026: The Fence pricing adjusted. Combat tuning. * September 6, 2026: **New Feature: The Fence** - On the bottom of the Pawn page, you can now trade in the boxes you don't want for higher tier boxes. Pricing tweaked. --- * September 4, 2026: Escorted G-Men leader payout fix. They will now pay out higher even when their escorts are killed during the same battle. Fixed an issue making some confirmation dialogs not show up. * September 3, 2026: Minor UI tweaks. New color scheme #10. * September 1, 2026: Fixed an issue causing too few G-men to be generated. Captains can now have an escort as well. --- * August 31, 2026: **G-Man update - Directors and Chiefs can now have multiple escorts (Agents, Sergeants) who will act as bodyguards. These escorted g-men leaders will drop more loot, though. Look for a +1 (or +2 or more) on The Cleaner's list**. G-men will also drop drugs again. --- * August 29, 2026: Drop messages should now combine duplicate items. * August 28, 2026: Tweaked some item drop rates. Fixed an issue with Real Estate preventing authed players from buying an HQ. * August 27, 2026: Some random offers to by "legal" items can now be turned in at the Pawn page, as time limited "Special Orders". Fixed error allowing illegal items. * August 26, 2026: Performance improvements. Random offers offering to buy guns/ammo can now be turned in at the Old Man page instead of having to have the items on hand at the offer instance. Pawn shop crates price fix. --- * August 25, 2026: **Combat Systems Change - Bodyguards are now more likely to shoot back AND multiple whackbacks are now possible!** --- * August 23, 2026: Added quick links to the Make page. The Cleaner's Secretary can now give more info. More tips. Crafting balancing. Decreased crafting times and increased success rates on some of items. Make a couple of blueprints common. Backpack now requires Apprentice, but is faster to make and less likely to fail. * August 22, 2026: Cleaned up over the limit bribes and set them to the limit. * August 20, 2026: Fixed an issue with profile picture uploads. * August 19, 2026: **Everyone is know significantly more likely to hit a bodyguard instead of their intended target.** * August 18, 2026: Additional combat tuning. **Nerfed g-men and took away some of their possible weapon choices**. Old man will no longer offer you 1 Zip Gun. * August 18, 2026: Better messaging when you run out of ammo mid battle. The recently added blueprints can now be pawned. * August 17, 2026: Deployed some fixes around the Medicine skills and achievements. Fixed errant messages when Trafficking fails due to lack of buyers. * August 16, 2026: Bandages and recently added healing items move under a "Medicine" crafting category. Related achievements added. You can now also craft regular bandages. Added some missing blueprints. * August 16, 2026: Fixed an issue with items showing up twice on the Trade page. Stash upgrade price now shows up correctly after an upgrade. * August 15, 2026: Added 2 new healing items and a related Job. * August 15, 2026: Appeal feels now correctly come from your cash rather than your bank. Fixed some tip issues. * August 14, 2026: Scavenge drop tweaks. More tips! **Shanking now has a cooldown time** Fixed an issue with whacks incorrectly showing as fatal in rare instances. * August 12, 2026: Fixed a mugging issue. Fixed an issue with the Pinky Ring. A few Bank Log items should not longer show up as "Other". Fixed some g-man tip text issues. Fixed an issue preventing drug economy events from working as they should. * August 11, 2026: Increased favor drops. Jail bail (now on Warden sub tab) pricing now works on a tiered scaled based on remaining time on your sentence. You also have multiple lawyer options when appealing your sentence. More balancing changes. Engine improvements. * August 11, 2026: Jail blackjack fixes and betting limit increased to $100k. Sixes odd increased, two sixes now pay 5x, three sixes pay 30x - $100k limit. Fixed some issues with the Whale achievement. Jail Yard disabled for maintenance. * August 10, 2026: Minor tweaks and hardening. Bodyguards who remain out of work will now automatically be retired and replaced by fresh blood. * August 9, 2026: Combat tuning. You can now throw away things from the stash regardless of how full your personal inventory is. More item drops from Burglaries. * August 8, 2026: Fixed an issue with getting lost after refusing an offer. Even more tips. * August 7, 2026: You can now pawn wearables. Allow a day or two for market data to backfill. * August 6, 2026: More tips and tip fixes. * August 5, 2026: Deployed an updated progressive login reward system. * August 4, 2026: Fixed an issue preventing several blueprints from being learned. * August 3, 2026: Tuning. Fixed an Inventory sorting bug. You can now pawn a few more of the new bits and pieces. More tuning. Lockpick stacks increased to 100. Increased Burglary payouts. Profile quote corrections. Inventory, Make, and Jobs now live in the Graft menu. * August 2, 2026: Fixed issues with caching. Tuning. --- * August 2, 2026: **Rolled out new Trap items**, craftable by Locksmiths. You can set up a trap on your stash, or Black Market store, to give a thief something to think about. Few different traps with different exist, some are one time use, some can be used multiple times. A clever thief with Lockpicking skills may be able to disarm a trap (Burglary like mechanic). --- * August 1, 2026: Added a craftable "Bag of Vouchers" item and generally increased voucher drops. --- * July 31, 2026: Rolled out a new Crime - [article:burglary|Burglary] **as part of this change locks and lockpicking has changed a bit and all existing lock codes were re-generated to comply with the new system** --- * July 31, 2026: Expanded stash capacities (see: [article:stash|Stash]). Fixed an issue with newly generated bodyguard prices. You can now craft Shotgun Shell Crates and Rifle Rond Crates. Lowered Leather Backpack requirements and it can now only be used when you are 3 free slots under the free slot max. Increased stack sizes for several items. Locksmith blueprint review and tuning. --- * July 30, 2026: Fixed an issue with street credit drops. * July 29, 2026: Fixed some errors on the Secretary pages. Fixed an issue with Telegram messages not going through. More leather drops in more places. Added more info to the Make page. **Major Combat System tuning update** * July 28, 2026: Fixed incorrect messaging when attempting to whack someone without having a weapon ready. You can now pawn Equipment, Ammo and Weapon blueprints. Updated a few higher level Job rewards. Fixed Double Barrel Shotgun blueprint description. * July 27, 2026: Better messaging when attempting to equip another instance of an already equipped item. **Combat System tuning changes**. Fixed an issue causing buy favors to fail at times. * July 26, 2026: Fixed an issue not allowing new Equipment to be stored in stashes/hq containers/stores. NPC asking you to sell them bullets will now specify the type. You can now also get offers to sell specific gun types. --- * July 25, 2026: Rolled out Phase 2 of new Combat System. More info [article:newCombat|New Combat System] --- * July 25, 2026: Organized the Crafting page. Fixed an issue with cop bribes. More box drop tweaks to be more generous at the top end. Gun jams should now appear in personal news. You should not be able to re-learn a blueprint you already now. Fixed a couple of achievements to award correct new items. Fixed an issue where a Loitering charge was triggered from inventory. Fixed incorrectly set inventory slot prices. Fixed an issue with Gun Crates. * July 21, 2026: Fixed an issue giving secretaries incorrect inventory access within Black Market stores. * July 20, 2026: **Major box system rebalancing.** Few minor bug fixes. * July 19, 2026: Fixed a book progression issue. Some tuning changes. Combat balancing changes deployed. * July 17, 2026: Lowered city tax levels. Set a $100mil price limit in stores. Made some posting changes so your drafts are saved if your session times out mid-post. Fixed an issue with HQ inventory upgrades. * July 16, 2026: Fixed some stash related issues. Handled several social login flow edge cases. Fixed a PayPal donation issue. Updated PayPal integration which now offers additional options. Fixed an issue with activation emails. * July 15, 2026: Minor bug fixes. Fixed an issue where accepting a slate invite provides no feedback. **Enabled new combat system**. --- * July 14, 2026: Dark deploy of Phase 1 of a large rewrite to the combat system. This feature will be enabled some time tomorrow. Expect higher lethality especially over grossly outranked opponents, though single shot kills will be possibly in all directions (much less likely low to high rank). It also fixes some issues with strange wound related messaging and lays groundwork for upcoming enhancements. --- * July 13, 2026: Minor balancing tweaks. Fixed an issue which incorrectly allowed listing of Gun Cases in Business Stores. Disabled Bank Job for a rewrite. * July 12, 2026: Fixed an issue with the nightly maintenance job. Added messaging to Black Market stores with no shelves. * July 10, 2026: Some minor cosmetic fixes. Fixed a trade issue. --- * July 10, 2026: Rolled out phase 1 of **Stores and Black Market** feature. --- * July 7, 2026: Fixed a bank log issue. * July 6, 2026: Improved error alerting which will hopefully lead to move issues being discovered quickly. Fixed an issue where only "stash" counted towards the "Stash It Away" job. Minor balancing changes. Fixed an issue with favor transfers. Fixed an issue with donations. * July 5, 2026: Balancing changes. Fixed an issue with favor transfers. Removed lots of dead code. Updated social links to only include the official Discord. * July 4, 2026: Put a hard $100k cap on bribe amounts. Fixed some issues with offers and over-encumberance. Fixed an issue with fake identities being exposed. Made some balancing changes. --- * July 4, 2026: Reset. --- * July 3, 2026: Fixed an issue causing potential to get thrown in jail from the Pawn shop. Updated some help pages. Fixed error while trying to skip town. * July 2, 2026: You can now subscribe to real time Telegram notifications, see Info > Profile Extras. * July 1, 2026: Fixed a bug with money transfers. Fixed issue with City forum posts not counting towards a Task. * June 28, 2026: Added ability to log in via Discord, Google, or Telegram. Disabled Facebook as it is not longer a tenable option.

Last updated by: Administrator on: 2026-10-04 11:50:03.